The Jewel of the Nile DLC adds in the Axe which is just a reskin of the sledgehammer. It doesn’t consume ammo which makes it a decent fallback weapon if you’re up against lower-tier foes but it does have a cool-down period. It’s like a bracelet or gauntlet which can fire a beam that will lasso onto enemies, depending on their size. One of the more interesting weapons is the Sirian Mutilator. It’s a powerful automatic shotgun that fires explosive rounds. You can blow up hordes of enemies using C4 and my favorite new weapon is the Devastator. You’ll get to blow enemies away with a pump-action shotgun, a double barrel coach gun, assault rifle, and classic weapons like the rocket launcher, minigun, and cannon are present. You can’t dual wield any weapons which kind of sucks but, overall, I like the arsenal. Instead of revolvers, you’ll get to fire a pistol resembling a Desert Eagle and you can decimate foes with a sledgehammer. Sam will get to use a good variety of weapons on his journey and many of the weapons from the First and Second Encounters make a return. You can bring her up at the press of a button and she’s quite informative. NETRICSA makes a return and provides you information on objectives, weapons, and enemies. Furthermore, you can play on a Custom Difficulty where you choose the base difficulty and can enable or disable things like infinite ammo, health and armor items, you can set extra enemy strength, and configure some other options to tweak the experience to your liking. The higher the difficulty, the higher the score multiplier. There is a scoring system in place and numerous difficulty modes and the hardest one, Mental, needs to be unlocked. Health, armor, weapon, and ammo pickups are scattered throughout the levels and there is no regenerating health. There’s only one what I’ll call power-up in both campaigns and that is the jetpack which is a lot of fun to use but you don’t get to use it often. You can sprint now which is a great addition because it makes it easier to retreat if you get overwhelmed. In fact, he can execute certain enemies which is pretty cool. Sam can run, jump, crouch, aim down sights with certain weapons, and perform melee attacks. As expected, you’ll get to engage waves upon waves of enemies. The campaigns can be played solo or cooperatively with others. Serious Sam 3 has a simple concept kill everything. Serious Sam 3 doesn’t go out of its way to be wacky and over-the-top like Serious Sam 2. Overall, the plot and dialogue have that good mixture of “seriousness” and humor, previously exhibited in the First and Second Encounters. The voice acting is decent and Sam will spout some humorous lines here and there. However, I don’t think it has the same charm. The whole tone of the game feels similar to that of the First and Second Encounters. But I guess the new content added in would mean they would have to rework the base campaign. Jewel of the Nile is extremely short and can be beaten in a few hours and is basically just more of the same. I kind of wish Fusion provided a way to play through a combined version of the campaigns. The Jewel of the Nile DLC extends the story by adding three additional levels. Long story short, shit goes wrong and it’s up to Sam to locate and power up the Time-Lock, himself. The protagonist, Sam Stone, is dispatched to Egypt with some soldiers to extract Bravo Team who are protecting a scientist who has the instructions for powering up the Time-Lock. The antagonist, Mental, sends his forces to Earth and the humans are no match against his alien armies. Serious Sam 3 is a prequel to the First Encounter and takes place in the twenty second century. There are some minor differences in the Fusion version but if you haven’t played the original for a while, you probably won’t even notice. I actually played through the campaigns from Serious Sam Fusion which is a central hub for existing and future games in the series. For this review, I played the PC version and this review will also cover The Jewel of the Nile DLC. Developed by Croteam and published by Devolver Digital, Serious Sam 3 was released for PC in November, 2011, Xbox 360 in October, 2012, and PlayStation 3 in May, 2014. The core gameplay was basically the same but it put a bigger emphasis on story and over-the-top humor. I even thought Serious Sam 2 was great despite it going in a slightly different direction. I love the First and Second Encounters and more importantly, I love shooting shit and that’s exactly what this series is all about. Serious Sam 3 is one of those games I jumped on as soon as it came out.
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