![]() ![]() The similarities to the older games are what makes this enjoyable at all, and the new graphics and shiny fight scenes are fun, but not worth the hassle if you don’t have a clue what’s going on. There will be a learning curve if there are no familiar players, in which case I would say this may not be an import title you really want to mess with. Multiplayer is way more enjoyable for the average player, even with no real understanding of Japanese as long as they are familiar with the series, or have a friend in tow that can help explain it to them. Even though you may not be able to read everything, you can still see which items affect which stats, and you’ll know how to fight and equip things fairly easily. You’ll be able to journey across the map against NPCs in story mode, or against your friends in multiplayer. Each icon represents a different effect: Potion bottles allow you to collect items, Sword icons allow you to roll for new weapons, and blank yellow spaces allow you to fight enemies to gain experience to level up. The same mechanics apply: Spin a roulette wheel to see how many spaces you can move on your turn. As long as you’ve played a recent Dokapon game, like the Wii/PS2 release or one of the DS titles, the game will feel familiar, and that’s what will allow you to enjoy it. I’m here to spin roulettes and kick the butts of monsters to get more loot so I can kick the butts of bigger monsters. Then again, I’m not playing Dokapon for the story. All I know is that there are cute animal girls and all of them seem to fawn over normal-guy Haku. ![]() You see - I’ve never played Utewarerumono at all, so I had no understanding of the characters or their motivations. The story follows the main characters of Utewarerumono in a unique challenge brought onto them by some old guy. That said, there is voiceover for the story mode, so as long as I could listen I could make out a bit of what’s happening. I have a very basic reading ability, not unlike a kindergartener, and as a result I was not able to follow much about the story. This is where it’s difficult to really say - the game does not support Furigana, which makes deciphering words incredibly hard for me. Knowing that the Switch is region free, I wasted no time in pre-ordering my import copy from Play Asia. In the form of a Switch release, Dokapon teamed up with game series Utawarerumono - a popular RPG that has made its way to Steam here in the West and has a pretty good anime adaptation. After coercing my friends and loved ones into hate-fueled rounds of Dokapon Kingdom, and never being able to even FIND a copy of Dokapon Journey on the DS, it would appear that all would be lost and my Dokapon quests would be at an end… But a light appeared! This game, however daunting, was my first taste of Dokapon as a franchise, and while we would get a couple more entries over the next few years, it would seem that my Dokapon fountain would eventually dry up. Deaths in the game would make you lose your inventory, starting over from square one - my very first introduction to rogue-like mechanics, and in all honesty, it made me a very conservative player. My very first entry in the series was the Gameboy Advance release “Dokapon: Monster Hunter,” which was an interesting little dungeon crawling RPG with turn-based battles that were awkwardly decided with the most strategic Rock-Paper-Scissors decisions your child brain could make. Spellsword: Have a Master Warrior and Magician.I might actually be ashamed if I had a real count of how many hours I’ve spent playing Dokapon games. Robo Knight: Have a Master Alchemist and Monk and get Lost Technology from Sunken Shrine. Night Walker (Night Warrior): Have Master Alchemist and Ninja. Hero: Have a Master Spellsword, Ninja, and Acrobat and get Hero License from the City Above The Clouds. Go to the Tiphrates in Asiana and defeat the monster that you encounter.Ĭomplete the indicated task to unlock the corresponding job.Īlchemist: Have a Master Magician and Thief.ĭark Wizard: Have a Master Alchemist and Spellsword. Play the card game again and get all the cards correct immediately to win 1,000,000. After you know their location, reset the game. When the random Dokapon card game at the beginning of a week appears, play through it. Highlight the island and read its description to view a secret message from the developers, thanking you for playing the game and showing its credits. ![]() At the lower right of the fourth continent is a small island that you cannot access.
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